Although not GTA
Last modified on Monday, 16 June 2008 16:39
A computer game in which the player wears bio-feedback sensors, and must use breathing and meditation techniques to advance through the levels has been used to treat people with attention deficit disorders.
Aussie Andrew Campbell, a lecturer in psychology with the University of Sydney, had been using the game made by an outfit called Nexon. The company heard about his work and agreed to fund Dr. Campbell's research and develop an e-lab within the University of Sydney's Faculty of Health Sciences.
The child psychologist hopes this treatment will offer parents an alternative to controversial stimulant medications used to treat ADHD.