Featured Articles

Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia adjusts GTX 980 and GTX 970 pricing

Nvidia adjusts GTX 980 and GTX 970 pricing

It appears that Nvidia has been feeling the pulse of the market and took some note from comments regarding the original…

More...
iPhone 6 and 6 Plus reviews are up and they are good

iPhone 6 and 6 Plus reviews are up and they are good

Apple is dancing the same dance year after year. It releases the iPhone and two days before they start shipping it…

More...
Amazon announces three new tablets

Amazon announces three new tablets

Amazon has just released three new tablets starting with the $99 priced 6-inch Kindle Fire HD6. This is a 6-inch tablet…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 10 August 2012 07:20

Impossible Studios opened by Epic

Written by David Stellmack



Out of the ashes of Big Huge Games


Epic Games has confirmed the opening of its new Maryland studio called Impossible Studios. Impossible, which is located in Hunt Valley, Maryland, is being led by Sean Dunn and staffed by the former team members of Big Huge Games.

Big Huge Games was acquired by 38 Studios and were the developers of Kingdoms of Amalur: Reckoning, until it was closed by 38 when the developer went bust. Epic decided to try and help the former Big Huge Games employees land on their feet by opening the new studio; and apparently the company had been looking at adding an additional studio anyway, so the timing was right.

First up for Impossible will be to work on the action role-playing iOS title Infinity Blade: Dungeons, which is being developed in conjunction with both Epic and Chair. The primary development, however, will be based in Impossible’s facility in Maryland.

David Stellmack

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments