Featured Articles

Analysts expect ARM to do well next year

Analysts expect ARM to do well next year

British chip designer ARM could cash in on the mobile industry's rush to transition to 64-bit operating systems and hardware.

More...
Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Huawei and Xiaomi outpace Lenovo, LG in smartphone market

Samsung has lost smartphone market share, ending the quarter on a low note and Xiaomi appears to be the big winner.

More...
Intel Broadwell 15W coming to CES

Intel Broadwell 15W coming to CES

It looks like Intel will be showing off its 14nm processors, codenames Broadwell, in a couple of weeks at CES 2015.

More...
Gainward GTX 980 Phantom reviewed

Gainward GTX 980 Phantom reviewed

Today we’ll be taking a closer look at the recently introduced Gainward GTX 980 4GB with the company’s trademark Phantom cooler.

More...
Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac ZBOX Sphere OI520 barebones vs Sphere Plus review

Zotac has been in the nettop and mini-PC space for more than four years now and it has managed to carve…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 14 June 2012 08:28

Forza Horizon to run at 30fps

Written by David Stellmack

Precedence given to features rather than frame rate


In an interesting decision, Forza horizon developer Playground Games has chosen to give precedence to the technologies that are layered on top of the game, rather than focus on the game running at 60fps as with Forza Motorsport.

Features such as full day/night cycles in an open world and real-time dynamic sky and cloud simulations that are always changing are just some of the things that are part of Forza Horizon and contribute to the mood and dynamics of the game.

The team at Playground has invested some serious time in building the necessary technology to create the high level of necessary visual fidelity that Forza players expect from a title carrying the Forza name. Horizon has many features that Forza Motorsport does not have, but in playing Horizon (unlike Forza Motorsport) the 30fps performance is more than enough to give players the experience that they expect from the game. 60fps isn’t going to make mastering Forza Horizon any better or easier.

From what we have seen, Horizon looks impressive and looks like it will deliver on its design goals.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments