In-house development reopened
Last modified on Thursday, 10 April 2008 08:45
Interplay is a brand name that many gamers are familiar with, as they have produced some of the best-known game franchises for many years. The software developer fell on hard times, however, and was forced to sell off some of its best IP.
Fast forward to today, and Interplay is financially flush with cash compared to where it used to be just a short time ago. Much of the recent revenue was gained from the sale of the Fallout license to new Fallout 3 developer, Bethesda Softworks, for $5.75 million.
As part of Interplay’s new plan, they have reopened in-house development again with Jason Anderson leading this new development assault. As part of this focus on in-house development again, Interplay plans to revive some its best known properties, including Earthworm Jim, MDK, and Decent for adaptation on the latest platforms featuring the latest technology.
Although Interplay did not mention Battleshees, Clayfighter, Giants, Messiah, Run Like Hell, and Sacrifice as possible candidates to be used for development into new titles, Interplay still owns these franchises and could draw upon them to create something new.
While the company did not go into specific details, they do plan to launch a new Web site shortly and more details should be coming soon.