Featured Articles

After USA Nvidia’s Shield comes elsewhere

After USA Nvidia’s Shield comes elsewhere

Project Shield, which is now called Nvidia Shield, is up for preorder, at least if you’re in North America. For…

More...
Nvidia won most Haswell high-end notebooks

Nvidia won most Haswell high-end notebooks

Our sources in the Far East are claiming that most Haswell notebooks that are coming out in the next few weeks…

More...
Microsoft officially announces the Xbox One

Microsoft officially announces the Xbox One

As announced earlier, Microsoft has now finally unveiled its next-generation console, the Xbox One. Although it did not shed much light…

More...
AMD poaches more Nvidia talent

AMD poaches more Nvidia talent

AMD has apparently managed to grab yet another high-ranking Nvidian, but this time it was no engineer or developer.

More...
HIS iCooler Turbo HD 7790 reviewed

HIS iCooler Turbo HD 7790 reviewed

Today we’ll take a closer look at a factory overclocked HD 7790, courtesy of HIS. The HIS HD 7790 iCooler Turbo…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Wednesday, 07 March 2012 13:52

Peter Molyneux quits Lionhead and Microsoft

Written by Nick Farrell



Wants to go it alone


Peter Molyneux, who is one of the top creative minds on the Xbox software team, is leaving Redmond and Lionhead Studios.

He co-founded Lionhead in 1997. Fable: The Journey is this year's forthcoming Fable game for the Xbox 360 Kinect. Molyneux will continue to be involved in that title as a creative consultant. He will also be quiting his role as the creative head of Microsoft Studios Europe, which primarily consisted of overseeing Lionhead and Rare. Lionhead will be run by studio co-founder Mark Webley. Molyneux will move on to an independent venture, one that ends his tenure at Lionhead.

Microsoft wished Molyneux well, portraying the split as amicable and driven by the game creator. Molyneux, 52, has been making video games at least since his 20s. He started with the god-game Populous, then there was Theme Park and Black & White to follow. He made his games with talented teams: first at Bullfrog Productions, which was bought by EA, and then at Lionhead, which was purchased by Microsoft following the success of the Fable games.

More here.

Nick Farrell

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

To be able to post comments please log-in with Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments