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Thursday, 20 October 2011 08:46

360 BF3 in HD requires HD install

Written by David Stellmack



HD textures on included second disc


There has been an interesting development on the Battlefield 3 front; DICE executive producer Patrick Bach confirms that the Xbox 360 version of the game is only “standard definition” without installing the optional high resolution texture pack that is on the second included disc.

The bottom line is that if Xbox 360 players want the same “high definition” experience that is found in the PlayStation 3 and PC versions of the game, they will have to install the high resolution texture package that is included on the second disc to their Xbox 360 hard drive. There is no actual difference in performance or content; this is a matter of storage space on the first disc and the ability to stream the high resolution textures from that disc.

The decision not to include the HD textures on the first disc was apparently a matter of space on the media, as well as the need to support Xbox 360 configurations for users that do not have a hard drive. It is recommended for the best experience that users install the HD textures to the hard drive.

So far, DICE has not explained how much hard drive space it will take to install the HD textures, but we suspect that it will not actually be that much. With this info, Xbox 360 users without a hard drive might want to steer clear of this title; but we suspect that the majority of Xbox 360 users that will buy this game will have a hard drive, so it isn’t a big deal.

Battlefield arrives on October 28th for the Xbox 360 as well as the PlayStation 3 and PC platforms.


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Comments  

 
0 #1 thematrix606 2011-10-20 09:26
"October 28th"

25th for the US PC market, no?
 
 
+2 #2 Sodomy 2011-10-20 13:10
Quoting thematrix606:
"October 28th"

25th for the US PC market, no?


yeah 25th in the US i belive and 28th everywhere else
 
 
+1 #3 techno 2011-10-20 13:24
The next console generation should have dedicated flash on the mobo specifically for this purpose.....a bit like the arcade version has 4gb of flash but they should increase the capacity and interface speed so programers could use it specifically for texture streaming.
 
 
+2 #4 bardenck 2011-10-20 13:43
two things:: if they do not properly label the 360 versions case clearly explaining this, i can see a lot of not so tech savvy people being pissed off, secondly those same people might notice the HD DISC and think their version is better than the ps3 version, which doesn't mention an EXTRA HD DISC!!
 
 
0 #5 Jurassic1024 2011-10-21 21:12
Battlefield arrives on October 28th for the Xbox 360 as well as the PlayStation 3 and PC platforms.

Where are you?
 
 
0 #6 Jurassic1024 2011-10-21 21:17
Quoting techno:
The next console generation should have dedicated flash on the mobo specifically for this purpose.....a bit like the arcade version has 4gb of flash but they should increase the capacity and interface speed so programers could use it specifically for texture streaming.



Sure, if you actually knew how much data is on that HD disc, which we don't. Makes more sense to increase density on a DVD, or go Blu Ray on a next gen XBOX.
 
 
+1 #7 techno 2011-10-21 21:36
Quoting Jurassic1024:
Sure, if you actually knew how much data is on that HD disc, which we don't. Makes more sense to increase density on a DVD, or go Blu Ray on a next gen XBOX.


Not really, texture streaming from dvd or blu ray in particular is appallingly slow, hence the need for a fast texture cache....these games that utilize texture streaming need a hard drive install at the least...but better still a fast flash cache because of the faster access times etc.
 

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