Featured Articles

AMD sheds light on stacked DRAM APUs

AMD sheds light on stacked DRAM APUs

AMD is fast tracking stacked DRAM deployment and a new presentation leaked by the company  points to APUs with stacked DRAM,…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Intel launches new mobile Haswell and Bay Trail parts

Intel launches new mobile Haswell and Bay Trail parts

Intel has introduced seven new Haswell mobile parts and four Bay Trail SoC chips, but most of them are merely clock…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
AMD A8-7600 Kaveri APU reviewed

AMD A8-7600 Kaveri APU reviewed

Today we'll take a closer look at AMD's A8-7600 APU Kaveri APU, more specifically we'll examine the GPU performance you can…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Friday, 12 August 2011 11:55

Driver: San Fran gets mysterious hold

Written by David Stellmack

ubisoft_logo

Only the PC version, however
In what seems like a standard trend these days, Driver: San Francisco is now confirmed as delayed on the PC, while the Xbox 360 and PlayStation 3 versions will ship on their new scheduled date. Despite that we have been hearing over the last two weeks that the PC version would ship the same time as the console version, it apparently isn’t meant to be. There also will apparently not be a demo version for the PC release as previously provided for both the Xbox 360 and PlayStation 3 versions.

The latest dates seem to now put the PC version for release in North America on September 27th and the European release for the PC version on September 30th.  It seems that while no one is really confronting this head on, the truth seems to lay some place between PC piracy and draconian DRM. If whispers are any indication, the best guess is that at least some of the delay is due to piracy problems on the PC and the reality that this hurts console sales.

Expect Ubisoft to give us all some additional information on the hold for the PC version, but it might not come till after the console versions ship.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments