Featured Articles

Intel takes credit for three-way 4K gaming

Intel takes credit for three-way 4K gaming

All of a sudden Intel is talking about desktop gaming like there is no tomorrow and it is pushing it. The…

More...
Nvidia Shield Tablet 32GB 4G LTE out for pre orders

Nvidia Shield Tablet 32GB 4G LTE out for pre orders

Nvidia has finally revealed the shipping date of its Shield Tablet 32GB in 4G LTE flavour and in case you pre-order…

More...
Apple announces its Apple Watch

Apple announces its Apple Watch

Apple has finally unveiled its eagerly awaited smartwatch and surprisingly it has dropped the "i" from the brand, calling it simply…

More...
Skylake 14nm announced

Skylake 14nm announced

Kirk B. Skaugen, Senior Vice President General Manager, PC Client Group has showcased Skylake, Intel’s second generation 14nm architecture.

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 11 October 2010 10:45

Point of View / TGT GTX 480 Beast reviewed - 7. Tessellation Test - Unigine Heaven

Written by Sanjin Rados
480-beast-thumb

Review: GTX 480 Beast is the fastest Fermi around


Tesselation test - Unigine Heaven v2.1

The distinguishing feature of this benchmark is hardware tessellation, a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that games gain drastically detailed and more elaborated look almost free of charge in terms of performance. Tessellation feature REQUIRES both video card with DirectX 11 support and MS Windows Vista/7!

There are three tessellation modes available in this version of the benchmark:

Moderate Mode : This mode is targeted to provide reasonable performance on a wide range of DX11 hardware.

Normal Mode : Default mode available in the benchmark shows optimal quality-to-performance ratio. That's the way to achieve prominent visual difference with hardware tessellation technology.

Extreme Mode : It is designed to meet the perspectives of the next series of DX11-capable hardware pushing up the tessellation level to the extreme in the next 1-2 years.
Source, unigine.com

beast_480_unigine
(Page 7 of 11)
Last modified on Monday, 11 October 2010 14:34
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments