Metro 2033 is post-apocalyptic game developed by 4A Game and implements a number of advanced DX11 features with the latest generation of DX11 graphics cards. GTX 480 takes the cake in this test, but the differences aren’t very high. At 1680x1050 and 1920x1200, the GTX 480 beats the HD 5870 and GTX 470 by about 18% and 28%, respectively.
Nvidia made the GTX 480 with serious tessellation potential in mind, and the results confirm that. The level of tessellation can be regulated in Heaven engine and we see that the difference between the GTX 480 and HD 5870 rises after setting the tessellation level at Extreme. It’s well worth noting that GTX 480 manages a playable framerate at 1920x1200 with maximum tessellation.
At Extreme tessellation settings, Point of View’s GTX 470 outpaces the HD 5870 by about 27%. The GTX 470 scores 710 on the test while the HD 5870 scores 557.