Featured Articles

Snapdragon 400 is Qualcomm’s SoC for watches, wearables

Snapdragon 400 is Qualcomm’s SoC for watches, wearables

We wanted to learn a bit more about Qualcomm's plans for wearables and it turns out that the company believes its…

More...
Qualcomm sampling 20nm Snapdragon 810

Qualcomm sampling 20nm Snapdragon 810

We had a chance to talk to Michelle Leyden-Li, Senior Director of Marketing, QCT at Qualcomm and get an update on…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Nvidia GTX 980 reviewed

Nvidia GTX 980 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
PowerColor TurboDuo R9 285 reviewed

PowerColor TurboDuo R9 285 reviewed

Today we will take a look at the PowerColor TurboDuo Radeon R9 285. The card is based on AMD’s new…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Saturday, 27 March 2010 02:15

GTX 480 Fermi reviewed, finally - PhysX - Batman: Arkham Asylum

Written by Sanjin Rados

Image

Review: Fast, pricey and hot



Batman: Arkham Asylum

Batman: Arkham Asylum is one game that Nvidia really likes to brag about and it certainly looks impressive with PhysX as it could be the only game that really adds that final touch to the overall feeling and gameplay.

Without PhysX

Image

Image

Even without PhysX the GTX 480 is the king of the hill, especially if you add some quality with AA and AF. This didn't came as a surprise considering that GTX 285 is doing a hell of a job in this game with or without PhysX and the GTX 480 was designed to be much faster than the GTX 285.

With PhysX

Image

Image

When PhysX is enabled you can clearly see how much faster is the GTX 480 when compared to the GTX 285. Even at higher resolutions we are quite sure that GTX 480 could possibly give a playable framerate.



 

(Page 8 of 9)
Last modified on Wednesday, 14 April 2010 23:08
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments