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Thursday, 08 January 2009 14:06

EVGA is the first with an overclocked GTX 295 - 4. Left 4 Dead , Dead Space , World in Conflict

Written by Sanjin Rados

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Review:
The 295+ beast is out


Left 4 Dead

EVGA GTX 295+ keeps its rightful lead, and although HD 4870 X2 bounces back occasionally, it's not enough to beat the new champ.

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GTX 295 continues its spell of dominance in this test, but we recorded the lowest performance difference at 1680x1500 and 4xAA 8xAF - only 0.5%. At 1920x1200 however, Nvidia again gains ground and beats ATI by 9%. At 2560x1600, the GTX 295 is faster by 4.5%, whereas turning on 4xAA and 8xAF results in GTX being faster by 18%.

Dead Space

This is the game where HD 4870 X2 takes the worst beating of all during our testing, ranging from EVGA's already impressive 58% advantage to almost unbelievable 78%.

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At 1920x1200, EVGA's GTX 295+ humiliates the HD 4870 X2 by beating it by 58%, whereas the reference GTX 295 lags behind the EVGA's card by only 1%. AA doesn't change the scores, except for extending EVGA's lead over the reference card to 2%.

2560x1600 is a test that HD 4870 X2 will surely want to forget soon as it looses to EVGA's GTX 295+ by impressive 72%. Turning AA on decreases EVGA's advantage to 63% whereas the reference GTX 295 lags behind its overclocked version by 4% in both scenarios.


World in Conflict

World in Conflict isn't making things any easier for ATI, as GTX 295+ keeps marching on the throne.

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At 1920x1200, 295 and 295+ run on par but beat the HD 4870 X2 by as much as 24%, and the margin stays the same after we turned on 4xAA and 16xAF filters. At 2560x1600, EVGA 295+ separates itself from the pack by beating the reference version by 5% and extends the lead over the HD 4870 X2 to 26%. The same scenario occurs when we turn on 4xAA and 16xAF, except that the reference GTX 295 narrows the performance gap to 2%.



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Last modified on Thursday, 08 January 2009 21:46
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