Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 22 September 2008 06:00

Spawnpoint Studios to be at the center of Halo

Written by David Stellmack

Image

New Microsoft Gaming Studio being assembled

It seems
as one of the worst kept secrets in the development world is that Microsoft Game Studios has been assembling a new team that will reportedly be the new Halo development division for Microsoft.

According to what we have been able to unearth, the new studio will be called Spawnpoint Studios and it will be made up, at least in part, from some of the same team that has been working on Microsoft’s Gears of War 2.

According to some well placed ads seeking developers, they are looking for developers that have a solid track record and development experience with the latest engine technologies such as the Unreal or CryEngine.

As expected, not much is really known about the direction of Halo in the future, but Microsoft is definitely looking to take more control of the property and is likely to want to shorten the development cycle and be able to deliver more titles in the Halo series more quickly. Having an internal development studio that is strictly focused on FPS titles does seem core to this type of an effort.

Rumors have persisted that Microsoft has other concepts or properties that are “Halo oriented” in the development pipeline beyond what Bungie is working on. Several of our sources have indicated that Gearbox is linked to additional Halo development, but we are not sure in what capacity this might be. One thing is for sure: if the Halo titles are good, plenty of Xbox 360 owners are sure to jump on them when released.

Last modified on Monday, 22 September 2008 08:08
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments