Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 28 August 2008 01:44

Futurmark's game is TWIMTBP

Written by Slobodan Simic

ImageImage

Shattered Horizon supports PhysX

According to a press release that was released during Nvision, Futuremark Games Studio's upcoming game will use PhysX technology in order to create realistic zero-gravity combat.

Shattered Horizon is the new multiplayer first-person shooter game, and is also the first game that is being made by the company that's famous for the popular 3DMark benchmark. The game has a real space setting and according to Jukka Mäkinen, Head of Futuremark games studio, Nvidia's PhysX is an essential part of creating a realistic and fun zero-gravity combat experience.

Nvidia, on the other hand, promises compelling visuals and a highly interactive experience to gamers. The idea behind the zero-gravity certainly sounds like a lot of fun, but we just have to wait and see what it'll look and "feel" like in the end. Futuremark has done some good looking benchmarks and we are pretty sure that Shattered Horizon will at least as look good.


Last modified on Friday, 29 August 2008 05:26
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments