Published in Graphics

Nvidia talks Batman and anti-aliasing

by on02 October 2009

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Do it yourself thing


AMD is sure going after Batman and the fact that anti-aliasing integrated in the game doesn’t work on ATI cards. Nvida was happy to talk about it and we’ve learned a lot about "The way Its Meant to be played" ways.

First of all let's say that the latest Batman title is a 'The way its meant to be played' game and that Nvidia did get some cool looking PhysX in this game. This is the first important title that got PhysX right in the game and made the experience much better than without it. This hurts ATI as they don’t have PhysX.

When it comes to anti-aliasing in the game, this is not a feature you turn on and Nvidia had to program and make it work on this title. They did it for their cards and due to the time they didn’t test if it works on ATI cards. This was ATI’s job as ATI also have a smaller developer relations team that was supposed to get AA in this game. They didn’t do it and we can only speculate on the reasons. This communication was supposed to take place between game developers and ATI, and Nvidia claims that they would not and didn’t ever prevent a developer to talk to another graphics card vendor.

So getting anti-aliasing in that game was a feature that was done by Nvidia and the company actually made the game look better. This is not something you need to apologize for and the good thing that comes from TWIMTBP is that games do look better than on consoles and this is a really important for the overall future of gaming.

ATI certainly won't apologize for getting DirectX 11 in Dirt 2, STALKER and Alien vs Predator, as they do have DirectX 11 hardware and Nvidia doesn’t. Nvidia will have it, but not in the next few weeks. We simply believe that ATI has to confront Nvidia and its TWIMTBP as these guys make a difference that hurts ATI in the long run. The more games TWIMTBP touches and more PhysX they get inside of the important titles, will generally make ATI's hardware less competitive as it can't support it.

Last modified on 02 October 2009
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