Fudzilla
April 18, 2014, 09:28:06 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Fudzilla Forum is open
 
  Home Help Search Login Register  
  Show Posts
Pages: [1]
1  Software / Games / Re: X3: Terran Conflict - benchmark on: November 07, 2008, 10:06:12 AM
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:    Windows Vista™ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version:    DirectX 10
Graphics Card Info:    NVIDIA GeForce 9600 GT [2287 MB]    Driver: 7.15.0011.7813
CPU Info:  Intel® Core™2 Quad  CPU   Q9300  @ 2.50GHz (4 CPUs), ~3.0GHz
Usable System Memory:    4094 MB


Video Settings During Benchmark:
    Screen Resolution:    1280 x 1024 * [32], fullscreen
    Using Shader Profile:    3.0
    Antialias Mode:  4x
    Anisotropic Mode:    16x

Graphics & Shader Settings:
    Texture Quality:    high
    Shader Quality:  high
    High Quality Bumpmaps:    enabled
    Environment Mapping:    enabled
    Glow Filter:  enabled
    Ship Color Variations:    enabled
    More Dynamic Lights:    enabled
    Used Vertexsize:    40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"  40.4 average fps  15.0 minimum fps  81.0 maximum fps
  Scene "Fight"  78.4 average fps  30.0 minimum fps  168.0 maximum fps
  Scene "Build"  88.0 average fps  55.0 minimum fps  124.0 maximum fps
  Scene "Think"  43.7 average fps  26.0 minimum fps  72.0 maximum fps

Overall average framerate: 62.6 fps


©2008 EGOSOFT
For more information visit http://www.egosoft.com



The Comp spec:
Gigabyte GA-EP45-DS3P
Intel Core 2 Quad Q9300 @ 3GHz with Xigmatek HDT-S1283
4GB OCZ Platinum DDR2-800MHz Kit
Inno3D GeForce 9600GT 512MB @ 720/2000/2000
Vista Ultimate SP1 x64


wow man, I've got the same clocks on my card except that the shaders are working at 1800mhz, that's an amazing result u've got there.
2  Software / Games / Re: X3: Terran Conflict - benchmark on: November 07, 2008, 09:59:44 AM
--------------------------
   X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System:   Windows XP Professional (5.1, Build 2600) Service Pack 3, v.3311 (2600.xpsp.080212-0005)
DirectX Version:   DirectX 9.0c (4.09.0000.0904)
Graphics Card Info:   NVIDIA GeForce 9600 GT [512 MB]    Driver: 6.14.0011.7813
CPU Info:      Intel(R) Pentium(R) D CPU 3.40GHz (2 CPUs)
Usable System Memory:   2048 MB


Video Settings During Benchmark:
   Screen Resolution:   1280 x 1024 * [32], fullscreen
   Using Shader Profile:   3.0
   Antialias Mode:      4x
   Anisotropic Mode:   16x

Graphics & Shader Settings:
   Texture Quality:   high
   Shader Quality:      high
   High Quality Bumpmaps:   enabled
   Environment Mapping:   enabled
   Glow Filter:      enabled
   Ship Color Variations:   enabled
   More Dynamic Lights:   enabled
   Used Vertexsize:   40 bytes

Framerates
--------------------------------------------------------------------------------
  Scene "Trade"    17.2 average fps    3.0 minimum fps    35.0 maximum fps
  Scene "Fight"    36.2 average fps    12.0 minimum fps    88.0 maximum fps
  Scene "Build"    30.0 average fps    14.0 minimum fps    43.0 maximum fps
  Scene "Think"    12.7 average fps    6.0 minimum fps    20.0 maximum fps

Overall average framerate: 24.0 fps


(c)2008 EGOSOFT
For more information visit http://www.egosoft.com

I guess i gotta upgrade my cpu or overclock it to 5ghz  Cheesy.

Pages: [1]
Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!