Pre-registration now open, contest begins in summer
Yesterday the Nvidia Foundation said that it will hand out $25,000 to the cancer-fighting research team that produces the best work in a contest on proteogenomics – the combination study of proteins and genomics.
Courses in healthcare, robotics, self-driving cars, financial services and more
During Nvidia’s annual GPU Technology Conference this week in San Jose, California, company officials mentioned that efforts are currently underway to train over 100,000 developers in machine learning and artificial intelligence through its Deep Learning Institute.
GTC 2017 starts off strong
Since 2009, NVIDIA continues to showcase bleeding edge technology to developers.
One to have for new games
Nvidia has released its latest Geforce 382.05 WHQL Game Ready driver, which brings optimizations for a couple of new games, including Prey, as well as fixing some multi-GPU and general issues which have been seen in earlier driver releases.
All except the GTX 1050 for now
Since early 2014, Netflix began streaming Ultra HD 4K video beginning with its own original content and now spanning hundreds of shows and episodes. But for PC users, only those with Intel’s 7th-gen Kaby Lake series processors have been able to stream the company’s large swath of content.
Geforce GT 1030 to compete with RX 550
Nvidia's response to Radeon RX 550 is launching soon and the picture of the new GP108-300 Pascal GPU has already come up online with the Geforce GT 1030 benchmark in tow.
Through its GPU Ventures programme
Nvidia has announced that it invested in six new start-ups in three countries over the past year.
Nvidia is quite happy with the performance of its Geforce GTX 1080 Ti and the new Titan Xp cards, but it seems that it plans to tell us a bit more about the Volta.
Driver-level optimizations and some bug fixes
Nvidia has released its latest Geforce 381.89 Game Ready driver which should provide optimal gaming and VR experience for some new games and fix some bugs.
Running on both DirectX 12 and DirectX 11
Nvidia has revealed a few more details about its GameWorks Flow technology, which should provide fluid effects for realistic combustible fluid, fire and smoke simulation.