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		<title>PS3 Skyrim 1.3 update will not fix all issues</title>
		<description>Discuss PS3 Skyrim 1.3 update will not fix all issues</description>
		<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues</link>
		<lastBuildDate>Sat, 25 May 2013 17:31:26 +0100</lastBuildDate>
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			<title>Cartman says:</title>
			<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35311</link>
			<description><![CDATA[Match for any system? Thats bullshit,point is reviewers are pumping AA too much on Ultra settings (8xAA), and on older series like HD 4000/3000 crossfire is disabled...if you dont use third party software to enable crossfire. 4 me with 2x HD 4770 on Phenom2 and 4 Gb ram + enabled crossfire (AFR) on 1680x1050 Ultra with 2xAA and 16x AA and some HD mods game runs like Shelby V8 engine.]]></description>
			<dc:creator>Cartman</dc:creator>
			<pubDate>Thu, 08 Dec 2011 08:29:00 +0100</pubDate>
			<guid>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35311</guid>
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			<title>kopania1 says:</title>
			<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35280</link>
			<description><![CDATA[Exactly. The fact of the matter is the PS3 hardware is as if not more capable than the Xbox's hardware. The problem lies in how difficult it is for developers to produce games that take full advantage of the PS3;s hardware. The problem with skyrim for the ps3 is that the PS3's memory pool is divided, into System memory, and then Graphics memory. The Xbox has a unified memory pool, which can be used for any process, whether it be graphics or other processes. Having more memory to put in one place at any given time gives the Xbox a little more to power through a game like syrim. But even so, a game like skyrim is a match for any system, as it has been described as a "boundless world within limited parameters".]]></description>
			<dc:creator>kopania1</dc:creator>
			<pubDate>Wed, 07 Dec 2011 16:49:33 +0100</pubDate>
			<guid>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35280</guid>
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			<title>Bors Mistral says:</title>
			<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35269</link>
			<description><![CDATA[Frankly, the PS3's CPU is more potent than the one in the 360. That's not to say that both consoles haven't been on the antiquated side for a few years already. Affected by the problems, excuse me, but I'm just glad it's getting harder and harder to hide it.]]></description>
			<dc:creator>Bors Mistral</dc:creator>
			<pubDate>Wed, 07 Dec 2011 16:03:39 +0100</pubDate>
			<guid>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35269</guid>
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			<title>Boomstick777 says:</title>
			<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35252</link>
			<description><![CDATA[Rumours are the PS3's hardware is what is holding back Skyrim, they need to disable all backround running services becausce the PS3's ageing and hard to code for CPU can't cope with any extra processes. The Xbox 360 has a much easier time of it having more system memory, a better CPU and Graphics card. PS3 owners are blaming Bethesda of course, fanboys in denial...]]></description>
			<dc:creator>Boomstick777</dc:creator>
			<pubDate>Wed, 07 Dec 2011 12:26:56 +0100</pubDate>
			<guid>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35252</guid>
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			<title>Cartman says:</title>
			<link>http://www.fudzilla.com/home/item/25124-ps3-skyrim-13-update-will-not-fix-all-issues#comment-35244</link>
			<description><![CDATA[They sold themselves to Microsoft, thats also reason why first Skyrim DLCs are gonna be one month before on Xbox 360 than PC or PS3. BTW David u posted same article twice :)]]></description>
			<dc:creator>Cartman</dc:creator>
			<pubDate>Wed, 07 Dec 2011 10:35:33 +0100</pubDate>
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